PUBLICATION ORDER

Festival of Frost

Death and the Merchant

Storm of Ascension

Carnival of Clouds

One of a Thousand Names

Heirs in the Ice

Dagger in the Fold

Two of a Thousand Skies [UNPUBLISHED]

Three of a Thousand Perils [UNPUBLISHED]

Merchant Series Book #4 [UNPUBLISHED]


Fireside Tales of rise and ruin Order

Festival of Frost

Storm of Ascension

Carnival of Clouds

Merchant Series Order

Death and the Merchant

Heirs in the Ice

Dagger in the Fold

Merchant Series Book #4 [UNPUBLISHED]

Merchant Series Book #5 [UNPUBLISHED]

Merchant Series Book #6 [UNPUBLISHED]

Souls and Shadows order

One of a Thousand Names

Two of a Thousand Skies [UNPUBLISHED]

Three of a Thousand Perils [UNPUBLISHED]


Chronology

One of a Thousand Names

Two of a Thousand Skies

Three of a Thousand Perils

Festival of Frost

Storm of Ascension

Carnival of Clouds

Death and the Merchant

Heirs in the Ice

Dagger in the Fold

Merchant Series Book #4 [UNPUBLISHED]

Merchant Series Book #5 [UNPUBLISHED]

Merchant Series Book #6 [UNPUBLISHED]

The Clash

A war between the Coalition and Maderlav centering on magic—who should have it, who uses it, and what the consequences are.

 

The Treaty

To quash the violence, magic is banned in the Maderlav territory of Aerdela. Elven realms and the Hidden City are forbidden to interact with Aerdela.

 

Treaty Falls

The treaty that has kept Aerdela isolated falls, bringing in a new wave of magic.